The augmented table is a project I did on a rainy sunday
in my small apartment in fynsgade. I was interested in playing with a
mixed reality setup, and chose my legendary teenage table as the basis
of a future work bench.
With a fixed DV-cam I recorded the short session of me gesturing on the
table, grabbed the footage and imported it into 3Dstudio where I matched
the camera. By a quick measurement of the table, I could model a virtual
table and overlay this on the videostream.
By frame-by-frame tracking of my finger path-deform animations were used
to create the splines on the table, that later are extruded to virtual
displays. The proces is simple, boring and a bit time consuming, but it
is not that bad and the result is ok!
Using matte shaders I played with a tiny reflection and shadow in the
table even though it was a grey and rainy day. This trick helps locating
the displays to the table, as well as the opacity of the displays increases
the impression of the two worlds merging.
See the video here
(6mb)
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