The eMote is developed in the iHome project of interactivespaces.
The eMote is developed as a down sampled version of the interactive ball
introduced in the vision video prototype playful
interaction.
In the iHome project the eMote was thought to provoke and push the way
we at interactivespaces and the project partners at B&O looked at
interaction in functional and aesthetic ways.
The concept
of the
eMote is to use gestures as input instead of pushing buttons. By measuring
the users different movements with the eMote device, these can be sent
wireless to e.g. a hifi system and mapped to different functions. In this
way the interaction becomes more playful and relates in new ways to the
body and the surrounding space.
The eMote I was a reverse engineered remote control from B&O that
jesper nielsen supplied with accelerometers and a bluetooth chip. It worked
but the user still saw and decoded the device as a normal remote control
with buttons why he chose to hold like that. This made it difficult to
perform the different gestures which indicated that the design was very
important for the understanding of the possible use patterns of the device.
The eMote
II
was much smaller and had more sensitive measuring technology in it. In
addition to that Bent
Oslo
refined and developed the gesture recognition software to add more possible
gestures. The design suggested that it was something different than a
usual remote control and the ergonimics of the design placed it nicely
in the hand which made physical gestures more natural than the former
eMote I.
The eMote3D
was made
to experiment with and test the eMote II. Bent Oslo, Bent
Guldbjerg
and I wanted to confront a 3D interface with spatial gesture interaction
via the eMote. Bent Guldbjerg programmed a connection between my 3D
sitemap
and the newest version of Bent Oslo's eMote software. We mapped seven
different gestures to the 3D interface. The setup worked really well and
it was a great first step towards discussing how to map functions through
gestures and the number of gestures one can remember. We will develop
this prototype further but one can get a pretty good idea of the functionalities
in this video
(7mb)